Thursday, 28 March 2013

Metal Gear Rising

Metal Gear Rising: Revengeance, the latest game in the Metal Gear franchise, this time taking a totally new spin by replacing Solid Snake and Big Boss (Naked Snake) with Raiden as the main protagonist. Instead of tactical espionage action its lightning bolt action. This time around Kojima productions stepped aside to let Platinum Games take the developing helm by creating a truly original game that is both exciting and challenging to play.
As mentioned, the game centres around Raiden, the cyborg ninja whom was known as Jack. The character Raiden has been appearances in the franchise as a playable character in Metal Gear Solid 2 and as a supporting character in Metal Gear Solid 4: Guns of the Patriots. MGS4 has definaltey got to be one of the best games I have ever played and with the introduction of Raiden into the story-line, easily doing what Snake could not-destroying giant cyborgs with ease. Rising gives players the opportunity to do what they could not go in MGS4, who needs camouflage when you have a sword and ninja skills.
Raiden, the sword wielding cyborg ninja is on a mission to stop a corporation from harvesting child brains and from, well destroying the world.

The game starts of in a virtual reality training level to help you get to grips with the swords skills and then once that is complete it is time to slice some bad guys (cyborgs). The game starts of like most games as easy, with you the gamer just mindlessly slicing off your enemies limbs in ultra-slow matrix style motion, but the real problem lies when you face gekkos (walking war machines) and other humongous mechanical monsters, but of course you didn't think it would be easy, did you?
The game has plenty of boss battles for the players to savour or throw their controller around the room at, some bosses are more difficult than others and learning how to deflect really comes in handy.
The graphics in comparison to MGS4 are perhaps not as smooth and realistic in Platinum Games engine, and the game has a more 'cartoon-ish' view to it, though changes did have to be made in order for this game to work as Rising would have not worked on the FOX engine used previously and had to have a frame rate increase of 60 fps.
There is much to do within this game, it is challenging (playing on medium difficulty), the side characters are helpful, but Doktor is no real replacement for Octagon. 
The game is ideal for Metal Gear fans and for those that love fast action packed games, with some element of stealth. The game makes very good use of speed and the 360 degree sword motion, but at times the game can get a bit repetitive but the most most annoying thing has to be the camera angles and the fact that camera can automatically face the wrong direction, very frustrating whilst facing a boss.

I would definitely suggest purchasing this, even if you have yet to get into Hideo Kojima's Metal Gear world, this is well worth a play, though this game will have no, or little attachment to the newly released announcement of Metal Gear Solid 5.

Available now on PS3, XBOX 360 and PC

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